Stormpack
Welcome to Stormpack! The Wolf Roleplaying site, come RP with our pack as together we will wander through mystery, adventure, teamwork, and family. Every wolf is different but always has their pack to have their back and battle together at what ever challenges they face, what choices will you make? Join us by going to "Register" or if you are still curious about our website and would like to know more, simply click on "Registration and Questions" and our staff will answer any questions you have as soon as we can, Thank You.


(CELEBRATING 6 YEARS) cheers
Member Of The Month
None
Stormpack’s Season
Winter
Log in

I forgot my password

Latest topics
» RP Catch Up!
Sun Jan 08, 2017 9:13 pm by Phantom

» Hello Everyone.
Fri Sep 02, 2016 12:22 am by Draxion

» Mate Guidelines
Fri Jul 29, 2016 1:32 am by Phantom

Stormpack Staff
Online
Phantom, Blaze, Draxion, Thunder Thank you for all your hard work guys keep it up :D
Top posting users this week


Roleplaying Rules

View previous topic View next topic Go down

Roleplaying Rules

Post by Phantom on Mon Aug 25, 2014 5:54 pm

Hi There, So if your here you either don't know how to RP or your new to all of this, and that is totally fine because this is gonna give you a few helpful important tips to RP correctly.

1. There MUST always be two sentences in each post of RP.
2. Always end a sentence with a Period,Question Mark or Exclamation Point (.!?).
3. If you have not met a person in RP before then you do not know anything about them including their name you will have to meet them in RP.
4. Do NOT fantasize, we hardly ever fantasize... so please try to be realistic, like a wolf would do... we only have a few exceptions.
5. Don't be the constant center of attention by getting hurt like almost every page, because that's not fun for everyone.
6. NEVER double post it just angers a lot of people, and it will be deleted if it is found.
7. Always use these when you are speaking in RP to someone or yourself -> "Hello".
8. If you are having alot of trouble in RP we will put you in M.I.R.P.T which is short for Member In RP Training.
9. Be thorough in your posts check for the corrections until you are use to what to do.
10. Have correct spelling in your posts as much as you can.


That's about it! If you follow these steps you will be a pro at RP, I wish you good luck and hope to see your improvements soon, thanks!

_________________
CoolPhantomCool -"I've been through many battles, but my scars aren't on the outside... there on the inside."



MARKIPLIER
avatar
Phantom
Administrator
Administrator

Male Age : 19
Location : Stormpack :P
Posts : 371
Join date : 2013-06-11

http://thestormpack.forumotion.com

Back to top Go down

Re: Roleplaying Rules

Post by Ace on Mon Aug 25, 2014 5:59 pm

Do Not gosh-mode
 Godmodding is when a character features gosh-like abilities, such as invincibility or mind control, or other unrealistic powers that don't fit with lore. It's also considered godmodding to refuse death in fights or ignore role-players in scenarios in which said role-players are attempting to attack you. Nobody's good at everything; try and keep yourself in check.
       *Non-Example: "I can kill you with a single touch." *She reaches to touch his skin, and if she succeeds, his flesh will fall off of his bones.*

Do Not Metagame
 Metagaming is when a player applies OOC-retrieved information to their IC character, such as participating in a war that you only saw was stated to be happening on a clan's thread on the forums, or hearing whispering because you saw the text, and knowing a character's name because you saw their username. This is the most commonly broken rule of role-play and most infuriating for many.
         *Non-Example: ((after being sent a PM from Chad)) *Jeremy the necromancer teleports into the scene immediately and rushes to the corpse of his buddy Chad, just moments after the arrow pierced his heart.*

Do Not Auto (Autohit, Autowalk, etc)
 Autohitting is when a player performs an action without giving the affected players a chance to respond. For example, running up to somebody and saying *Stabs in the heart* then running off would be autohitting. Auto also applies to non-combative actions to which another player might have a reaction. Saying, *The black knight slips past the guards and into the castle,* while white knights are guarding the entrance to the white knight's castle would be autowalking on the premise that, in all likelihood, those knights would stop you before you got past them. This can easily be fixed with a simple rewording. Add "tries to" or "attempts to" to clarify that your character intends to perform said action, but his success depends on the responses of those around him. More advanced role-players will go into detail with their actions and emphasize their attempts. This is a frequently broken rule by newer role-players.*
       *Non-Example: *Melissa throws a lit match onto the bed of her unfaithful lover and his mistress, then watches spitefully as his hair quickly catches fire and the two begin to burn.*

Do Not Powerplay
 Powerplaying occurs when a player operates someone else's character without the other player's consent. The most blatant example of this would be a player writing, "Your character falls off the cliff when he walks up to it." As you can see, you take active control of what the other character does. Not only is this not fair to the other player, but it's also discouraged because often players will misconstrue the behaviors and personalities of characters they didn't design. Powerplaying goes into more subtle situations, however. Saying, "Sally charges Jack so fast that he wouldn't be able to react enough to avoid it," can also be considered a violation of this rule since Sally's player has controlled Jack's abilities, possibly in a way that doesn't accurately represent his character. The appropriate way to word Sally's attack would be, "Sally charges Jack so fast that it's unlikely he could totally dodge it without equally inhuman speed." This leaves it up to Jack's player whether or not Jack is actually capable of avoiding Sally.
        *Non-Example: *Rex walks up to Jewel and moves to plant a kiss on her. Rex's rich, masculine musk overcomes Jewel so powerfully that she has no control over herself and kisses back.*

Do Not Play Mary-Sues
 A Mary-Sue is a specific kind of character that is usually considered literarily reprehensible and otherwise unpleasant for others to play alongside. A Mary-Sue is any character (of any gender, age, race, or species) who fits one or more of these descriptions:
        *A character who’s too perfect, lacking realistic or logical flaws, or whose flaws do not affect them in real ways.
       *A character who’s exactly like their creator, except idealized or made “better”. (E.g. more attractive, smarter, given skills, abilities & powers the creator wishes they could have.) Essentially, the creator is inserting themselves into the story, but without the flaws, quirks & limits that make them interesting and real. Users are often discouraged from creating characters who would be described as, "He's based off me," especially since that comes with the extra risk of violating the avoid mixing ic and ooc rule.
       *A character who’s far too powerful, especially whose abilities exceed that which is possible for his/her race in the setting of the story. Particularly if said character has abilities that do not exist within the boundaries of the story’s world. Often these characters are technically legitimate, but are very, "Look at how unique and cool I am!"
       *A character who’s cliched, having qualities or characteristics that are overused by people trying to have a powerful/perfect/cool character. This includes but is not limited to the traits listed as Popular Role-Play Trends.


Exceptions
 Role-play is about creativity and while these rules are not just needed they can at times during very deep and important role-play points be a bit constricting. That being said, like many things in life the rules of role-play are not the be-all and end-all. It takes skill and knowledge to know when one can bend one of the above rules to affect a role-play in a positive manner, this is usually done in small groups where the people involved know what they are getting into and are okay with it. This takes a long time to understand and should only be attempted by advanced role-players.

Basic English is Your Friend
 Proper grammar, spelling and punctuation are a very important part of RPing, not only as a way of better describing and communicating to other people your intentions in a post, but also as a way of improving your language skills. RPing can be a fun and educational exercise and all we ask is that people glance over their posts and make sure they're clearly legible before making the post.

Content is More Important Than Volume
 RPers don't expect a four page English essay for a post, but at the same time, they don't want to see one composed of one or two sentences. The content of your posts is the most important thing, as it shows your character reacting to the world around them and interracting with the people around them in as realistic a manner as possible within their personalities. It's important to put some effort into your posts to make them believable and a lot easier to understand and react to. If your posts don't convey much then you shouldn't really expect people to take you very seriously in an RP.


Always keep in mind that the purpose of role-playing online is to have fun.

You can get more info from the sites listed below
[You must be registered and logged in to see this link.]
[You must be registered and logged in to see this link.]
all my information comes from here
avatar
Ace

Male Age : 21
Location : Stormpack
Posts : 12
Join date : 2014-02-03

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum